<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.fg-domain.com/index.php?action=history&amp;feed=atom&amp;title=Action</id>
	<title>Action - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.fg-domain.com/index.php?action=history&amp;feed=atom&amp;title=Action"/>
	<link rel="alternate" type="text/html" href="https://www.fg-domain.com/index.php?title=Action&amp;action=history"/>
	<updated>2026-04-10T20:27:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.3</generator>
	<entry>
		<id>https://www.fg-domain.com/index.php?title=Action&amp;diff=299&amp;oldid=prev</id>
		<title>Strider: Protected &quot;Action&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://www.fg-domain.com/index.php?title=Action&amp;diff=299&amp;oldid=prev"/>
		<updated>2025-12-31T00:26:43Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/index.php?title=Action&quot; title=&quot;Action&quot;&gt;Action&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:26, 30 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Strider</name></author>
	</entry>
	<entry>
		<id>https://www.fg-domain.com/index.php?title=Action&amp;diff=281&amp;oldid=prev</id>
		<title>Strider: Created page with &quot;This genre is reserved for fast-paced games emphasizing reflexes, combat, and physical challenges via hand-eye coordination. This includes: * &#039;&#039;&#039;Platformers:&#039;&#039;&#039; Jumping/climbing across platforms, often 2D sidescrollers or 3D collectathons * &#039;&#039;&#039;Shooters:&#039;&#039;&#039; Ranged combat with guns/weapons. ** &#039;&#039;&#039;First-Person Shooter (FPS):&#039;&#039;&#039; From the player&#039;s viewpoint. ** &#039;&#039;&#039;Third-Person Shooter (TPS):&#039;&#039;&#039; Over the shoulder view. ** &#039;&#039;&#039;Hero Shooter:&#039;&#039;&#039; Team-based with unique character ab...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.fg-domain.com/index.php?title=Action&amp;diff=281&amp;oldid=prev"/>
		<updated>2025-12-30T23:42:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This genre is reserved for fast-paced games emphasizing reflexes, combat, and physical challenges via hand-eye coordination. This includes: * &amp;#039;&amp;#039;&amp;#039;Platformers:&amp;#039;&amp;#039;&amp;#039; Jumping/climbing across platforms, often 2D sidescrollers or 3D collectathons * &amp;#039;&amp;#039;&amp;#039;Shooters:&amp;#039;&amp;#039;&amp;#039; Ranged combat with guns/weapons. ** &amp;#039;&amp;#039;&amp;#039;First-Person Shooter (FPS):&amp;#039;&amp;#039;&amp;#039; From the player&amp;#039;s viewpoint. ** &amp;#039;&amp;#039;&amp;#039;Third-Person Shooter (TPS):&amp;#039;&amp;#039;&amp;#039; Over the shoulder view. ** &amp;#039;&amp;#039;&amp;#039;Hero Shooter:&amp;#039;&amp;#039;&amp;#039; Team-based with unique character ab...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This genre is reserved for fast-paced games emphasizing reflexes, combat, and physical challenges via hand-eye coordination. This includes:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Platformers:&amp;#039;&amp;#039;&amp;#039; Jumping/climbing across platforms, often 2D sidescrollers or 3D collectathons&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shooters:&amp;#039;&amp;#039;&amp;#039; Ranged combat with guns/weapons.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;First-Person Shooter (FPS):&amp;#039;&amp;#039;&amp;#039; From the player&amp;#039;s viewpoint.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Third-Person Shooter (TPS):&amp;#039;&amp;#039;&amp;#039; Over the shoulder view.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Hero Shooter:&amp;#039;&amp;#039;&amp;#039; Team-based with unique character abilities.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Shoot &amp;#039;em Ups (Shmups):&amp;#039;&amp;#039;&amp;#039; Waves of enemies in scrolling areas.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Rail/Light Gun:&amp;#039;&amp;#039;&amp;#039; On-rails paths or gun peripherals.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fighting:&amp;#039;&amp;#039;&amp;#039; 1v1 close quarters brawls with combos/special moves.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;2D Fighters:&amp;#039;&amp;#039;&amp;#039; Side-view.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;3D Fighters:&amp;#039;&amp;#039;&amp;#039; Full 3D movement.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Platform/Arena Fighters:&amp;#039;&amp;#039;&amp;#039; Chaotic, item based multiplayer.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Beat &amp;#039;em Ups/Brawlers:&amp;#039;&amp;#039;&amp;#039; Waves of enemies in close combat, often co-op.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hack and Slash:&amp;#039;&amp;#039;&amp;#039; Melee combos against hordes of enemies.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stealth:&amp;#039;&amp;#039;&amp;#039; Sneaking/avoiding detection over direct fighting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Survival:&amp;#039;&amp;#039;&amp;#039; Resource gathering/crafting in hostile worlds.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Battle Royale:&amp;#039;&amp;#039;&amp;#039; Last-player-standing. Often uses shrinking arenas.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rhythm/Music:&amp;#039;&amp;#039;&amp;#039; Sync inputs to the music/beats.&lt;/div&gt;</summary>
		<author><name>Strider</name></author>
	</entry>
</feed>