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	<id>https://www.fg-domain.com/index.php?action=history&amp;feed=atom&amp;title=Strategy</id>
	<title>Strategy - Revision history</title>
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	<updated>2026-04-10T20:06:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.fg-domain.com/index.php?title=Strategy&amp;diff=306&amp;oldid=prev</id>
		<title>Strider: Protected &quot;Strategy&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://www.fg-domain.com/index.php?title=Strategy&amp;diff=306&amp;oldid=prev"/>
		<updated>2025-12-31T00:29:14Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/index.php?title=Strategy&quot; title=&quot;Strategy&quot;&gt;Strategy&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:29, 30 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Strider</name></author>
	</entry>
	<entry>
		<id>https://www.fg-domain.com/index.php?title=Strategy&amp;diff=288&amp;oldid=prev</id>
		<title>Strider: Created page with &quot;This genre is reserved for games known for planning/resource allocation for victory. This includes: * &#039;&#039;&#039;Real-Time Strategy (RTS):&#039;&#039;&#039; Build armies in real-time. * &#039;&#039;&#039;Turn-Based Strategy (TBS):&#039;&#039;&#039; Paused planning. * &#039;&#039;&#039;eXplore, eXpand, eXploit, eXterminate (4X):&#039;&#039;&#039; Civilization building. * &#039;&#039;&#039;Multiplayer Online Battle Arena (MOBA):&#039;&#039;&#039; Team lane-pushing. * &#039;&#039;&#039;Tower Defense:&#039;&#039;&#039; Place defenses against waves of enemies. * &#039;&#039;&#039;Grand Strategy:&#039;&#039;&#039; Large-scale politics/war. * &#039;&#039;&#039;A...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.fg-domain.com/index.php?title=Strategy&amp;diff=288&amp;oldid=prev"/>
		<updated>2025-12-30T23:49:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This genre is reserved for games known for planning/resource allocation for victory. This includes: * &amp;#039;&amp;#039;&amp;#039;Real-Time Strategy (RTS):&amp;#039;&amp;#039;&amp;#039; Build armies in real-time. * &amp;#039;&amp;#039;&amp;#039;Turn-Based Strategy (TBS):&amp;#039;&amp;#039;&amp;#039; Paused planning. * &amp;#039;&amp;#039;&amp;#039;eXplore, eXpand, eXploit, eXterminate (4X):&amp;#039;&amp;#039;&amp;#039; Civilization building. * &amp;#039;&amp;#039;&amp;#039;Multiplayer Online Battle Arena (MOBA):&amp;#039;&amp;#039;&amp;#039; Team lane-pushing. * &amp;#039;&amp;#039;&amp;#039;Tower Defense:&amp;#039;&amp;#039;&amp;#039; Place defenses against waves of enemies. * &amp;#039;&amp;#039;&amp;#039;Grand Strategy:&amp;#039;&amp;#039;&amp;#039; Large-scale politics/war. * &amp;#039;&amp;#039;&amp;#039;A...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This genre is reserved for games known for planning/resource allocation for victory. This includes:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Real-Time Strategy (RTS):&amp;#039;&amp;#039;&amp;#039; Build armies in real-time.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Turn-Based Strategy (TBS):&amp;#039;&amp;#039;&amp;#039; Paused planning.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;eXplore, eXpand, eXploit, eXterminate (4X):&amp;#039;&amp;#039;&amp;#039; Civilization building.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Multiplayer Online Battle Arena (MOBA):&amp;#039;&amp;#039;&amp;#039; Team lane-pushing.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tower Defense:&amp;#039;&amp;#039;&amp;#039; Place defenses against waves of enemies.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Grand Strategy:&amp;#039;&amp;#039;&amp;#039; Large-scale politics/war.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Auto-Battler/Auto-Chess:&amp;#039;&amp;#039;&amp;#039; Setup units for AI fights.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Real-Time Tactics (RTT):&amp;#039;&amp;#039;&amp;#039; Squad-level no-building.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Artillery/War Games:&amp;#039;&amp;#039;&amp;#039; Indirect fire or historical battles.&lt;/div&gt;</summary>
		<author><name>Strider</name></author>
	</entry>
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