Strategy: Difference between revisions
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Created page with "This genre is reserved for games known for planning/resource allocation for victory. This includes: * '''Real-Time Strategy (RTS):''' Build armies in real-time. * '''Turn-Based Strategy (TBS):''' Paused planning. * '''eXplore, eXpand, eXploit, eXterminate (4X):''' Civilization building. * '''Multiplayer Online Battle Arena (MOBA):''' Team lane-pushing. * '''Tower Defense:''' Place defenses against waves of enemies. * '''Grand Strategy:''' Large-scale politics/war. * '''A..." |
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Latest revision as of 16:29, 30 December 2025
This genre is reserved for games known for planning/resource allocation for victory. This includes:
- Real-Time Strategy (RTS): Build armies in real-time.
- Turn-Based Strategy (TBS): Paused planning.
- eXplore, eXpand, eXploit, eXterminate (4X): Civilization building.
- Multiplayer Online Battle Arena (MOBA): Team lane-pushing.
- Tower Defense: Place defenses against waves of enemies.
- Grand Strategy: Large-scale politics/war.
- Auto-Battler/Auto-Chess: Setup units for AI fights.
- Real-Time Tactics (RTT): Squad-level no-building.
- Artillery/War Games: Indirect fire or historical battles.