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2 January 2026
- 16:2216:22, 2 January 2026 Ieyasu's Castlevania Game (hist | edit) [836 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" ! Developer(s) | Developer::Ieyasu |- ! Engine | Engine::Visual C++ |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | September 1st, 2000 |- ! Genre | Genre::Action |- ! Series | Series::Castlevania |} == Synopsis == A classic style Castlevania game with a very hard difficulty. == Screenshots == 1727291362-606958-sc...")
- 16:0816:08, 2 January 2026 Castlevania Requiem (hist | edit) [896 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Unknown |- ! Engine | Engine::GameMaker 6 |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | July 2nd, 2007 |- ! Genre | Genre::Action |- ! Series | Series...")
1 January 2026
- 17:4517:45, 1 January 2026 Vampire (hist | edit) [961 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Sprite Soft |- ! Framework | Framework::Visual C++ 5.0 |- ! Platform(s) | Platform::Windows |- ! Status | Dead |- ! Released | April 2nd, 1997 |- ! Genre | Genre::Action |- ! Series | Series::Castlevania |} =...")
- 17:3017:30, 1 January 2026 Castlevania Rivalries (hist | edit) [1,067 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Shinryu_22 |- ! Engine | Engine::RPG Maker 2000 |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | April 5th, 2001 |- ! Genre | Genre::RPG |- ! Series | Series::Castlevania |} == Synop...")
- 16:4916:49, 1 January 2026 Castlevania Millenium (hist | edit) [952 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::KY-RA TECH CoNNEXYoN |- ! Engine | Engine::Klik & Play |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | May 21st, 2001 |- ! Genre | Genre::Action |- ! Seri...")
- 14:4214:42, 1 January 2026 Castlevania Xtacy (hist | edit) [854 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::KY-RA TECH CoNNEXYoN |- ! Engine | Engine::Klik 'n Play |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | May 21st, 2001 |- ! Genre | Genre::Action |- ! Series | Series::Castlevania |}...")
- 14:3014:30, 1 January 2026 Castlevania FIGHT! (hist | edit) [895 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::KY-RA TECH CoNNEXYoN |- ! Engine | Engine::Klik 'n Play |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | July 4th, 2001 |- ! Genre | Genre::Action |- ! Series | Series::Castlevania |}...")
- 14:2014:20, 1 January 2026 Castlevania - Dark Millenium (hist | edit) [1,160 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Terin |- ! Engine | Engine::RPG Maker 2000 |- ! Platform(s) | Platform::Windows |- ! Status | Dead |- ! Released | February 6th, 2001 |- ! Genre | Genre::RPG |- ! Series | Series::Castlevania |} == Synopsis =...")
- 13:2913:29, 1 January 2026 Castlevania Remake (hist | edit) [1,113 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Dirt Software |- ! Framework | Framework::Microsoft Visual C++ Runtime Library |- ! Platform(s) | Platform::Windows |- ! Status | Dead |- ! Released | October 23rd, 2000 |- ! Genre | Genre...")
- 11:3011:30, 1 January 2026 Super Vampire Killer (hist | edit) [1,142 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::MOBreck |- ! Engine | Engine::GameMaker 5 |- ! Platform(s) | Platform::Windows |- ! Status | Dead |- ! Released | November 15th, 2004 |- ! Genre | Genre::Action |- ! Series | Series::Castl...")
- 11:1011:10, 1 January 2026 Castlevania Extreme (hist | edit) [898 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::The Don |- ! Framework | Framework::Abode Flash |- ! Platform(s) | Platform::Browser |- ! Status | Finished |- ! Released | February 20th, 2004 |- ! Genre | Genr...")
- 10:5810:58, 1 January 2026 Castlevania Quest Horror (hist | edit) [1,523 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Michmede |- ! Framework | Framework::Allegro |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | March 13th, 2004 |- ! Genre | Genre::Action |- ! Series | Serie...")
- 09:5909:59, 1 January 2026 Castlevania - The Blood Way (hist | edit) [1,099 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Pgouki |- ! Engine | Framework::Adobe Flash |- ! Platform(s) | Platform::Browser |- ! Status | Finished |- ! Released | March 6th, 2004 |- ! Genre | Genre::Action-Adventure |- ! Series | Series::Castlevan...")
- 09:3009:30, 1 January 2026 Assets (hist | edit) [3,687 bytes] Strider (talk | contribs) (Created page with "== What Are Assets? == Assets in game development refer to the reusable digital resources that make up the building blocks of a game, such as audio files (sounds and music), visual elements (sprites, textures, models), and source code (scripts, algorithms, or full repositories). These are crucial for fan games, indie titles, ROM hacks, and preservation efforts, allowing creators to mix, modify, or build upon existing materials to speed up production and maintain consiste...")
- 09:2709:27, 1 January 2026 Tools (hist | edit) [3,556 bytes] Strider (talk | contribs) (Created page with "== What Are Tools? == In the context of fan games, indie development, ROM hacks, and preservation, "tools" refer to specialized software utilities that assist in modifying, editing, or analyzing games without encompassing full engines, frameworks, or SDKs. These are often standalone programs focused on specific tasks, such as hex editing for low-level data manipulation, level editors for redesigning maps, graphics tools for altering sprites and tiles, patchers for applyi...")
- 09:2409:24, 1 January 2026 Documentation (hist | edit) [2,421 bytes] Strider (talk | contribs) (Created page with "== Purpose of Documentation == Documentation on this wiki serves as a comprehensive resource hub for ROM hacking, game modification, and the use of various tools, drawing inspiration from established communities like ROMhacking.net. These documents include tutorials, technical guides, data format breakdowns, assembly references, hardware information, and game-specific notes that help developers, hobbyists, and preservationists understand and alter classic games. The purp...")
- 07:2607:26, 1 January 2026 ROM Hacks (hist | edit) [3,352 bytes] Strider (talk | contribs) (Created page with "== What Are ROM Hacks? == ROM hacks are modified versions of existing video game ROM images—digital dumps of cartridge or disc-based games—altered to change gameplay, graphics, levels, story, difficulty, music, or other elements. Created by fans using tools like hex editors, IPS patchers, and specialized editors (e.g., Lunar Magic for Super Mario World), they breathe new life into classics without requiring full engine rebuilds. This ranges from simple bug fixes and...")
- 07:2307:23, 1 January 2026 SDKs (hist | edit) [4,066 bytes] Strider (talk | contribs) (Created page with "= SDKs = == What is an SDK? == A Software Development Kit (SDK) is a collection of software tools, libraries, documentation, code samples, and APIs that developers use to create applications for specific platforms, hardware, or software frameworks. In game development, SDKs are particularly valuable for providing low-level access to hardware features, such as console-specific graphics rendering, input handling, or online services, allowing creators to build games that in...")
- 07:2007:20, 1 January 2026 Frameworks (hist | edit) [3,906 bytes] Strider (talk | contribs) (Created page with "== What is a Framework? == In game development, a framework is a lightweight software toolkit or collection of libraries that provides developers with essential building blocks for creating games, without the comprehensive structure of a full engine. Unlike engines, which often include visual editors, asset pipelines, and pre-built systems for everything from levels to AI, frameworks focus on abstracting low-level tasks like rendering graphics, handling input (keyboard,...")
- 07:1507:15, 1 January 2026 Engines (hist | edit) [3,910 bytes] Strider (talk | contribs) (Created page with "== What is a Game Engine? == A game engine is a software framework designed to simplify and streamline the process of creating video games. It provides developers with reusable components for common tasks like rendering graphics (2D or 3D), handling physics simulations, managing audio, scripting gameplay logic, input controls, networking for multiplayer, and more. Essentially, it's the "backbone" of a game, allowing creators to focus on unique content—like levels, char...")
- 06:3606:36, 1 January 2026 Indie & Homebrew by Status (hist | edit) [115 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ {{#ask: -Status::+ |?#-=StatusName |format=template |template=StatusHomebrewBlock |limit=500 }}")
- 06:3506:35, 1 January 2026 Indie & Homebrew by Engine (hist | edit) [374 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ == Engines == {{#ask: -Engine::+ |?#-=EngineName |format=template |template=EngineHomebrewBlock |limit=500 }} == Frameworks == {{#ask: -Framework::+ |?#-=FrameworkName |format=template |template=FrameworkHomebrewBlock |limit=500 }} == SDKs == {{#ask: -SDKs::+ |?#-=SDKsName |format=template |template=SDKsHomebrewBlock |limit=500 }}")
- 06:3406:34, 1 January 2026 Indie & Homebrew by Platform (hist | edit) [121 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ {{#ask: -Platform::+ |?#-=PlatformName |format=template |template=PlatformHomebrewBlock |limit=500 }}")
- 06:1106:11, 1 January 2026 Indie & Homebrew by Developer (hist | edit) [240 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ This is a curated list of all Indie and Homebrew titles on SFGD, organized by their respective developer or teams. {{#ask: -Developer::+ |?#-=DeveloperName |format=template |template=SeriesDeveloperBlock |limit=500 }}")
- 05:5805:58, 1 January 2026 Indie & Homebrew by Series (hist | edit) [224 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ {{#ask: -Series::+ |?#-=SeriesName |format=template |template=SeriesHomebrewBlock |limit=500 }}")
- 05:5105:51, 1 January 2026 Indie & Homebrew (hist | edit) [5,445 bytes] Strider (talk | contribs) (Created page with "= Indie & Homebrew = == What Are Indie and Homebrew Games? == Indie games (short for "independent games") are video games developed by individuals or small teams without the financial backing of large publishers. They often emphasize creativity, innovation, and personal storytelling, focusing on original ideas rather than established franchises. Indies can range from simple pixel-art adventures to complex simulations, and they're typically distributed digitally via plat...")
31 December 2025
- 07:3607:36, 31 December 2025 MegaMan Again (hist | edit) [1,428 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::SlingShotMage |- ! Engine | Engine::Clickteam Fusion 2.5 |- ! Platform(s) | Platform::Windows |- ! Status | Active Development |- ! Released | February 17th, 2024 Release Date::2024-...")
- 07:2307:23, 31 December 2025 Zelda II - The Adventure of Link Remastered (hist | edit) [1,212 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Hoverbat |- ! Engine | Engine::GameMaker Studio |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | October 24th, 2022 |- ! Genre | Genre...")
- 07:1407:14, 31 December 2025 Vampire Blaze (hist | edit) [2,667 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Red Shiki |- ! Engine | Engine::ZG-Engine |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | October 8th, 2007 |- ! Genre | [[Genre::Action] |- ! Series | Ser...")
- 06:4706:47, 31 December 2025 CastleZombies (hist | edit) [1,391 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::MFG Software |- ! Engine | Framework::Unknown |- ! Platform(s) | Platform::J2ME/Java |- ! Status | Finished |- ! Released | November 13th, 2006 |- ! Genre | Genre::Action |- ! Series |...")
30 December 2025
- 17:2717:27, 30 December 2025 Fan Games by Developer (hist | edit) [123 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ {{#ask: -Developer::+ |?#-=DeveloperName |format=template |template=DeveloperFanGameBlock |limit=500 }}")
- 17:2417:24, 30 December 2025 Fan Games by Status (hist | edit) [114 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ {{#ask: -Status::+ |?#-=StatusName |format=template |template=StatusFanGameBlock |limit=500 }}")
- 17:1517:15, 30 December 2025 Fan Games by Engine (hist | edit) [371 bytes] Strider (talk | contribs) (Created page with "__NOTOC__ = Engines = {{#ask: -Engine::+ |?#-=EngineName |format=template |template=EngineFanGameBlock |limit=500 }} = Frameworks = {{#ask: -Framework::+ |?#-=FrameworkName |format=template |template=FrameworkFanGameBlock |limit=500 }} = SDKs = {{#ask: -SDKs::+ |?#-=SDKsName |format=template |template=SDKsFanGameBlock |limit=500 }}")
- 17:0217:02, 30 December 2025 Fan Games by Platform (hist | edit) [120 bytes] Strider (talk | contribs) (Created page with "{{#ask: -Platform::+ |?#-=PlatformName |format=template |template=PlatformFanGameBlock |limit=500 }}")
- 16:5016:50, 30 December 2025 Castlevania II - Simons Quest ReVamped (hist | edit) [1,404 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Metroid Quest |- ! Engine | Engine::GameMaker Studio |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | May 16th, 2011 |- ! Genre | Genr...")
- 15:4915:49, 30 December 2025 Strategy (hist | edit) [652 bytes] Strider (talk | contribs) (Created page with "This genre is reserved for games known for planning/resource allocation for victory. This includes: * '''Real-Time Strategy (RTS):''' Build armies in real-time. * '''Turn-Based Strategy (TBS):''' Paused planning. * '''eXplore, eXpand, eXploit, eXterminate (4X):''' Civilization building. * '''Multiplayer Online Battle Arena (MOBA):''' Team lane-pushing. * '''Tower Defense:''' Place defenses against waves of enemies. * '''Grand Strategy:''' Large-scale politics/war. * '''A...")
- 15:4915:49, 30 December 2025 Sports (hist | edit) [351 bytes] Strider (talk | contribs) (Created page with "This genre is reserved for recreations of athletic competitions, be they sim or arcade style. This includes: * '''Team Sports:''' Basketball, baseball, football, soccer, hockey, etc. * '''Combat/Fighting Sports:''' Boxing, wrestling, MMA, etc. * '''Extreme/Indivisual:''' Skateboard, snowboarding, etc. * '''Management Sims:''' Coach/strategize teams.")
- 15:4815:48, 30 December 2025 RPG (hist | edit) [776 bytes] Strider (talk | contribs) (Created page with "This genre is reserved for games featuring character growth via stats, quests, or choices. Inspired by tabletop games. This includes: * '''Action RPG (ARPG):''' Real-time combat and progression. * '''Japanese RPG (JRPG):''' Turn based, story heavy. * '''Western/Computer RPG (WRPG/CRPG):''' Choice driven often with vast, open worlds. * '''Massive Multiplayer Online RPG (MMORPG):''' Online driven worlds that encourages interaction between other users. * '''Roguelike/Roguel...")
- 15:4815:48, 30 December 2025 Puzzle (hist | edit) [451 bytes] Strider (talk | contribs) (Created page with "This genre is reserved for low-action brain teasers testing logic, patterns, or physics. This includes: * '''Match-3/Tile-Matching:''' Swap/combine tiles. * '''Physics Puzzles:''' Manipulate real-world-like mechanics. * '''Logic/Trial-and-Error:''' Deduction or experimentation. * '''Hidden Object (HOPA):''' Spot items within scenes. * '''Breakout Clones:''' Ball-and-paddle brick-breaking. * '''Programming Puzzles:''' Code solutions for challenges.")
- 15:4715:47, 30 December 2025 Other (hist | edit) [333 bytes] Strider (talk | contribs) (Created page with "This is reserved for games that have trouble fitting into other genres. This includes: * '''Party/Casual:''' Quick, social minigames. * '''Idle/Incremental:''' Passive progression. * '''Sandbox/Open World:''' Creative freedom. * '''Educational/Edutainment:''' Learning-focused. * '''Art/Experimental:''' Emphasize aesthetics/emotion.")
- 15:4515:45, 30 December 2025 Adventure (hist | edit) [494 bytes] Strider (talk | contribs) (Created page with "This genre is reserved for narrative-driven exploration and puzzle solving without heavy combat. This includes: * '''Graphic/Point and Click:''' Mouse-driven interactions. * '''Text Adventures/Interactive Fiction:''' Command-line parsing. * '''Visual Novels:''' Branching stories with statis art/choices. * '''Interactive Movies/FMV:''' Live-action/video choices. * '''Walking Sims:''' Minimal gameplay, focusing on atmosphere/narrative. * '''Escape Room:''' Puzzle-heavy con...")
- 15:4515:45, 30 December 2025 Action-Adventure (hist | edit) [258 bytes] Strider (talk | contribs) (Created page with "This genre is reserved for games that blend combat with exploration, puzzles, and story progression. This includes: * '''Survival Horror:''' Tense resource scarcity with horror atmospheres. * '''Metroidvania:''' Interconnected maps unlocked by new abilities.")
- 15:4215:42, 30 December 2025 Action (hist | edit) [1,226 bytes] Strider (talk | contribs) (Created page with "This genre is reserved for fast-paced games emphasizing reflexes, combat, and physical challenges via hand-eye coordination. This includes: * '''Platformers:''' Jumping/climbing across platforms, often 2D sidescrollers or 3D collectathons * '''Shooters:''' Ranged combat with guns/weapons. ** '''First-Person Shooter (FPS):''' From the player's viewpoint. ** '''Third-Person Shooter (TPS):''' Over the shoulder view. ** '''Hero Shooter:''' Team-based with unique character ab...")
- 06:1406:14, 30 December 2025 Fan Games by Series (hist | edit) [114 bytes] Strider (talk | contribs) (Created page with "== Castlevania == {{#ask: Category:Fan Games Category:Castlevania |format=category |headers=hide |limit=1000 }} == Super Mario == {{#ask: Category:Fan Games Category:Mario |format=category |headers=hide |limit=1000 }}")
29 December 2025
- 08:3708:37, 29 December 2025 Castlevania ReVamped (hist | edit) [1,600 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Lv.4 Games |- ! Engine | GameMaker Studio |- ! Platform(s) | Windows, Linux |- ! Status | Finished |- ! Released | March 9th, 2024 |- ! Genre | Action, Adventure |} == Synopsis == A from-the-ground-up remake of the original Castlevania for...")
- 08:2808:28, 29 December 2025 Castlevania - Symphony of Destruction (hist | edit) [1,174 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | VampSoft |- ! Engine | OpenBOR |- ! Platform(s) | Windows, Linux, Android |- ! Status | Finished |- ! Released | March 19th, 2006 |- ! Genre | Beat-Em-Up |} == Synopsis == A 2D Beat-Em-Up in the style of Final Fight featuring Alucard, Richt...")
28 December 2025
- 14:2114:21, 28 December 2025 Castlevania - Sonata in Red (hist | edit) [1,096 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Hardle |- ! Engine | RPG Maker 2003 |- ! Platform(s) | Windows |- ! Status | Finished |- ! Released | January 18th, 2008 |- ! Genre | RPG |} == Synopsis == A brave holy knight enters Dracula's Castle in order to rescue his beloved, Helena....")
- 13:4713:47, 28 December 2025 Castlevania - Leons Quest (hist | edit) [926 bytes] Strider (talk | contribs) (Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" ! Developer(s) | harrycombs |- ! Framework | REALBasic |- ! Platform(s) | Mac OS X |- ! Status | Finished |- ! Released | September 25th, 2007 |- ! Genre | Action |} == Synopsis == A high intensity 2D action game starring Leon Belmont. == Links == * [https://web.archive.org/web/20071110040231/http://www.chapelofresonance.com/forum/index.php?topic=106.0 Anti Chapel Forum Topic] ''(Wayback Mach...") Tag: Visual edit: Switched
27 December 2025
- 09:4209:42, 27 December 2025 Fan Games (hist | edit) [6,311 bytes] Strider (talk | contribs) (Created page with "== What Are Fan Games? == Fan games (often called "fangames") are unofficial video games created by enthusiasts as tributes to existing franchises, such as popular series from Nintendo, Sega, or other developers. These projects are typically non-commercial and made for fun, creativity, or to fill gaps in official content—like imagining "what if" scenarios or remaking old titles with modern twists. Fans use tools like game engines (e.g., Unity, Godot, or RPG Maker) to b...")
- 08:2808:28, 27 December 2025 Terms of Service (hist | edit) [10,735 bytes] Strider (talk | contribs) (Created page with "=Terms of Service = Effective Date: September 11, 2025 By accessing or using Strider’s Fan Game Domain (SFGD), you agree to these Terms of Service (TOS). If you disagree with any part, do not use SFGD. Users must be 13+ or have parental consent. == Account Registration == Provide accurate information when creating an account and keep it secure. You are responsible for all account activity. == Respectful Conduct == Engage respectfully in all interactions. Harassment,...")