User contributions for Strider
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1 January 2026
- 12:2412:24, 1 January 2026 diff hist 0 N File:Screenshot 20260101 132336.png No edit summary current
- 12:2412:24, 1 January 2026 diff hist 0 N File:Screenshot 20260101 132028.png No edit summary current
- 12:2412:24, 1 January 2026 diff hist 0 N File:Screenshot 20260101 131950.png No edit summary current
- 12:2412:24, 1 January 2026 diff hist 0 N File:Screenshot 20260101 131934.png No edit summary current
- 12:2412:24, 1 January 2026 diff hist 0 N File:Screenshot 20260101 131921.png No edit summary current
- 12:1112:11, 1 January 2026 diff hist +3 Castlevania - The Blood Way No edit summary
- 12:1012:10, 1 January 2026 diff hist +898 N Castlevania Extreme Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::The Don |- ! Framework | Framework::Abode Flash |- ! Platform(s) | Platform::Browser |- ! Status | Finished |- ! Released | February 20th, 2004 |- ! Genre | Genr..."
- 12:0812:08, 1 January 2026 diff hist 0 N File:1734316369-114065-sxcreenshot-from-2024-12-15-20-16-43.png No edit summary current
- 12:0812:08, 1 January 2026 diff hist 0 N File:1734316368-942557-screenshot-from-2024-12-15-20-31-05.png No edit summary current
- 12:0812:08, 1 January 2026 diff hist 0 N File:1734316368-754075-screenshot-from-2024-12-15-20-15-51.png No edit summary current
- 12:0112:01, 1 January 2026 diff hist 0 Castlevania Quest Horror No edit summary
- 11:5811:58, 1 January 2026 diff hist +1,523 N Castlevania Quest Horror Created page with "{| class="wikitable" style="float:right; width:300px; border:1px solid blue;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Michmede |- ! Framework | Framework::Allegro |- ! Platform(s) | Platform::Windows |- ! Status | Finished |- ! Released | March 13th, 2004 |- ! Genre | Genre::Action |- ! Series | Serie..."
- 11:5311:53, 1 January 2026 diff hist 0 N File:Screenshot 20260101 124802.png No edit summary current
- 11:5211:52, 1 January 2026 diff hist 0 N File:Screenshot 20260101 125031.png No edit summary current
- 11:5211:52, 1 January 2026 diff hist 0 N File:Screenshot 20260101 125015.png No edit summary current
- 11:5111:51, 1 January 2026 diff hist 0 N File:Screenshot 20260101 124950.png No edit summary current
- 11:5111:51, 1 January 2026 diff hist 0 N File:Screenshot 20260101 124851-1.png No edit summary current
- 11:5111:51, 1 January 2026 diff hist 0 N File:Screenshot 20260101 124829.png No edit summary current
- 10:5910:59, 1 January 2026 diff hist +1,096 N Castlevania - The Blood Way Created page with "{| class="wikitable" style="float:right; width:300px;" | colspan="2" style="text-align:center;" | center|280px|Title Screen |- ! Developer(s) | Developer::Pgouki |- ! Engine | Framework::Adobe Flash |- ! Platform(s) | Platform::Browser |- ! Status | Finished |- ! Released | March 6th, 2004 |- ! Genre | Genre::Action-Adventure |- ! Series | Series::Castlevan..."
- 10:5510:55, 1 January 2026 diff hist 0 N File:Screenshot 20260101 114134.png No edit summary current
- 10:5510:55, 1 January 2026 diff hist 0 N File:Screenshot 20260101 114116.png No edit summary current
- 10:5510:55, 1 January 2026 diff hist 0 N File:Screenshot 20260101 114007.png No edit summary current
- 10:5510:55, 1 January 2026 diff hist 0 N File:1734318755-398856-screenshot2.png No edit summary current
- 10:5510:55, 1 January 2026 diff hist 0 N File:1734318755-366927-screenshot1.png No edit summary current
- 10:3010:30, 1 January 2026 diff hist +3,687 N Assets Created page with "== What Are Assets? == Assets in game development refer to the reusable digital resources that make up the building blocks of a game, such as audio files (sounds and music), visual elements (sprites, textures, models), and source code (scripts, algorithms, or full repositories). These are crucial for fan games, indie titles, ROM hacks, and preservation efforts, allowing creators to mix, modify, or build upon existing materials to speed up production and maintain consiste..." current
- 10:2710:27, 1 January 2026 diff hist +6 Tools No edit summary current
- 10:2710:27, 1 January 2026 diff hist +3,550 N Tools Created page with "== What Are Tools? == In the context of fan games, indie development, ROM hacks, and preservation, "tools" refer to specialized software utilities that assist in modifying, editing, or analyzing games without encompassing full engines, frameworks, or SDKs. These are often standalone programs focused on specific tasks, such as hex editing for low-level data manipulation, level editors for redesigning maps, graphics tools for altering sprites and tiles, patchers for applyi..."
- 10:2410:24, 1 January 2026 diff hist +2,421 N Documentation Created page with "== Purpose of Documentation == Documentation on this wiki serves as a comprehensive resource hub for ROM hacking, game modification, and the use of various tools, drawing inspiration from established communities like ROMhacking.net. These documents include tutorials, technical guides, data format breakdowns, assembly references, hardware information, and game-specific notes that help developers, hobbyists, and preservationists understand and alter classic games. The purp..." current
- 10:2310:23, 1 January 2026 diff hist +18 N Property:Author Created page with "Has type::Page" current
- 10:2110:21, 1 January 2026 diff hist +18 N Property:Game Created page with "Has type::Page" current
- 10:0010:00, 1 January 2026 diff hist −6 Main Page No edit summary current
- 08:3708:37, 1 January 2026 diff hist −65 Main Page No edit summary Tag: Manual revert
- 08:3708:37, 1 January 2026 diff hist +65 Main Page No edit summary Tag: Reverted
- 08:3508:35, 1 January 2026 diff hist +304 Main Page No edit summary
- 08:3408:34, 1 January 2026 diff hist −274 Main Page No edit summary
- 08:3208:32, 1 January 2026 diff hist +256 Main Page No edit summary
- 08:2908:29, 1 January 2026 diff hist −28 Main Page No edit summary
- 08:2708:27, 1 January 2026 diff hist −19 Main Page No edit summary
- 08:2608:26, 1 January 2026 diff hist +3,352 N ROM Hacks Created page with "== What Are ROM Hacks? == ROM hacks are modified versions of existing video game ROM images—digital dumps of cartridge or disc-based games—altered to change gameplay, graphics, levels, story, difficulty, music, or other elements. Created by fans using tools like hex editors, IPS patchers, and specialized editors (e.g., Lunar Magic for Super Mario World), they breathe new life into classics without requiring full engine rebuilds. This ranges from simple bug fixes and..." current
- 08:2408:24, 1 January 2026 diff hist −140 Frameworks No edit summary current
- 08:2308:23, 1 January 2026 diff hist +4,066 N SDKs Created page with "= SDKs = == What is an SDK? == A Software Development Kit (SDK) is a collection of software tools, libraries, documentation, code samples, and APIs that developers use to create applications for specific platforms, hardware, or software frameworks. In game development, SDKs are particularly valuable for providing low-level access to hardware features, such as console-specific graphics rendering, input handling, or online services, allowing creators to build games that in..." current
- 08:2008:20, 1 January 2026 diff hist +4,046 N Frameworks Created page with "== What is a Framework? == In game development, a framework is a lightweight software toolkit or collection of libraries that provides developers with essential building blocks for creating games, without the comprehensive structure of a full engine. Unlike engines, which often include visual editors, asset pipelines, and pre-built systems for everything from levels to AI, frameworks focus on abstracting low-level tasks like rendering graphics, handling input (keyboard,..."
- 08:1608:16, 1 January 2026 diff hist −34 Engines No edit summary current
- 08:1508:15, 1 January 2026 diff hist +3,944 N Engines Created page with "== What is a Game Engine? == A game engine is a software framework designed to simplify and streamline the process of creating video games. It provides developers with reusable components for common tasks like rendering graphics (2D or 3D), handling physics simulations, managing audio, scripting gameplay logic, input controls, networking for multiplayer, and more. Essentially, it's the "backbone" of a game, allowing creators to focus on unique content—like levels, char..."
- 08:0808:08, 1 January 2026 diff hist +48 Main Page No edit summary
- 08:0508:05, 1 January 2026 diff hist −29 Main Page No edit summary
- 08:0208:02, 1 January 2026 diff hist +1,264 Main Page No edit summary
- 07:3807:38, 1 January 2026 diff hist +12 Template:StatusHomebrewBlock No edit summary current
- 07:3707:37, 1 January 2026 diff hist +248 N Template:StatusHomebrewBlock Created page with "{{#ifexpr: {{#ask: Category:Fan Games [[Status::{{{1|}}}]] |format=count }} > 0 | <div class="series-section"> <h2 id="{{{1|}}}">{{{1|}}}</h2> {{#ask: Category:Fan Games [[Status::{{{1|}}}]] |format=category |limit=1000 }} </div> }}"
- 07:3707:37, 1 January 2026 diff hist +92 Template:StatusFanGameBlock No edit summary current